Skyrim : Patch Officiel

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Skyrim est automatiquement mis à jour par Steam.

Bug Fixes

  • Fixed issue with frequency of first person kill cameras
  • Underwater effects now display properly
  • Fixed crash when loading certain plugins
  • Fixed issue where sun would not appear properly after fast travel

New Features

  • New cinematic kill cameras for projectile weapons and spells.
  • New kill moves and animations for melee weapons.
  • Shadows on grass available.
  • Smithing skill increases now factor in the created item's value.
  • Improved visual transition when going underwater.
  • Improved distance LOD transition for snowy landscapes.

Bug Fixes

  • General crash fixes and memory optimizations.
  • Fixed issue with Deflect Arrows perk not calculating properly.
  • In A Cornered Rat, the death of certain NPCs no longer blocks progression.
  • Fixed issue where Farkas would not give Companion's quests properly.
  • Fixed crash when loading saves that rely on data that is no longer being loaded.
  • Followers sneak properly when player is sneaking.
  • Fixed issue with weapon racks not working properly in Proudspire Manor.
  • Arrows and other projectiles that were stuck in objects in the world now clean up properly.
  • Fixed issue where Rescue Mission was preventing Taking Care of Business from starting properly.
  • Fixed issue where certain NPCs would fail to become Thieves Guild fences.
  • Fixed issue in Diplomatic Immunity where killing all the guards in the Thalmor Embassy before starting the quest would break progress.
  • In Hard Answers, picking up the dwarven museum key after completing the quest no longer restarts the quest.
  • Killing Viola before or after Blood on the Ice no longer blocks progression.
  • Fixed issue where Calixto would fail to die properly in Blood on the Ice.
  • In Waking Nightmare fixed occasional issue where Erandur would stop pathing properly.
  • Fixed issue where letters and notes with random encounters would appear blank.
  • Fixed rare issue where dialogue and shouts would improperly play.
  • Lydia will now offer marriage option after player purchases Breezehome in Whiterun.
  • Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served.
  • Fixed rare issue with skills not increasing properly.
  • Fixed issue where the Headsman's Axe did not gain proper buff from Barbarian perk.
  • In A Night To Remember, it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest.
  • Fixed issue with the ebony dagger having a weapon speed that was too slow.
  • Fixed issue with The Wolf Queen Awakened where backing out of a conversation with Styrr too soon would block progress.
  • The third level of the Limbsplitter perk now properly improves all battle axes.
  • Fixed a rare issue where Sanguine Rose would not work properly.
  • In Tending the Flames, King Olaf's Verse will no longer disappear from explosions.

1.4.26 /


  • Fixed issue with downloading mods when you are subscribed to more than 50 mods
  • Fixed crash when loading a subscribed mod that has been removed from Workshop by the author
  • Mod load order functionality

Bug Fixes (PC only)

  • Fixed occasional crashes when loading a save that relies on plugins/master files that no longer exist
  • Fixed issue where controls would become unresponsive while charging an enchanted weapon
  • Fixed issue where controls would occasionally become unresponsive while switching from third to first person while using the Arcane Enchanter
  • Fixed issue where controls would become unresponsive if activating a crafting station with autorun active
  • Fixed issue where keyboard would fail if Rename Item was selected before choosing the number of charges, while using Arcane Enchanter
  • Fixed several issues with remapping buttons while using an Xbox 360 controller
  • Fixed issue where pressing Escape button after fast traveling but before the loading would cause certain menus to stop working properly
  • Followers now sneak properly when player is sneaking

  • Fixed bug related to hitching between cell boundaries


  • Fixed occasional audio issue that would play sound effects louder than intended
  • Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
  • Fixed issue where dragon priest masks would not render correctly
  • Fixed issue where player would be unable to become Thane of Riften if they purchased a home first


New Features

  • Skyrim launcher support for Skyrim Workshop (PC)

Bug Fixes

  • General optimizations for memory and performance
  • Fixed occasional issue with armor and clothing not displaying properly when placed on mannequins in player’s house (PS3)
  • Long term play optimizations for memory and performance (PS3)
  • Improved compiler optimization settings (PC)
  • Memory optimizations related to scripting
  • Fixed issue with dangling scripts not properly clearing from memory
  • Fixed crashes related to pathing and AI
  • Fixed crash in “Haemar’s Shame” if player had already completed “A Daedra’s Best Friend”
  • Fixed rare crash with loading saved games
  • Fixed issue with accented characters not displaying properly at the end of a line
  • Fixed issue where quests would incorrectly progress after reloading a save
  • Fixed issues with placing and removing books from bookshelves in the player’s home
  • Optimized bookshelf script in player-owned houses that would occasionally block other scripts from properly firing off
  • Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any upgrades
  • Fixed issue where the player house in Windhelm would not clean up properly
  • Fixed crash related to giant attacks and absorb spells
  • Fixed issue with ash piles not cleaning up properly
  • Fixed occasional issue where overwriting an existing save would fail
  • Fixed memory crash with container menu
  • Fixed infinite loop with bookshelves
  • Fixed issue where transforming back to human from werewolf would occasionally fail
  • Bows and daggers will display properly when placed on weapon racks
  • Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions

Quest Fixes

  • The Unusual Gem that was inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
  • In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
  • Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
  • Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly
  • Fixed issue where progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests
  • In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
  • In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
  • Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
  • In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
  • “The White Phial” will now start properly if player already has a briar heart in their inventory
  • Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
  • Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
  • In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
  • In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
  • “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
  • Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
  • “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
  • Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
  • In “The Break of Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
  • Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
  • Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
  • “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
  • Fixed rare issue where “Dampened Spirits” would not start properly
  • Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
  • Fixed numerous issues with “Blood on the Ice” not triggering properly
  • In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
  • In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
  • Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
  • Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.

  • Support for 4-Gigabyte Tuning (Large Address Aware)
  • Fixed issue with accented characters not displaying properly at the end of a line

  • General stability improvements
  • Optimize performance for Core 2 Duo CPUs (PC)
  • Fixed Radiant Story incorrectly filling certain roles
  • Fixed magic resistances not calculating properly
  • Fixed issue with placing books on bookshelves inside player purchased homes
  • Fixed dragon animation issues with saving and loading
  • Fixed Y-look input to scale correctly with framerate


  • Improved occasional performance issues resulting from long term play (PlayStation 3)
  • Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
  • Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • Fixed issue where projectiles did not properly fade away
  • Fixed occasional issue where a guest would arrive to the player’s wedding dead
  • Dragon corpses now clean up properly
  • Fixed rare issue where dragons would not attack
  • Fixed rare NPC sleeping animation bug
  • Fixed rare issue with dead corpses being cleared up prematurely
  • Skeleton Key will now work properly if player has no lockpicks in their inventory
  • Fixed rare issue with renaming enchanted weapons and armor
  • Fixed rare issue with dragons not properly giving souls after death
  • ESC button can now be used to exit menus (PC)
  • Fixed occasional mouse sensitivity issues (PC)
  • General functionality fixes related to remapping buttons and controls (PC)


  • Disable TESV.exe from running without Steam installed


Bug Fixes

  • General optimizations related to stability and performance.
  • Essential followers recover properly if player fast travels away.
  • Fixed rare instances of dragons flying improperly through objects after player exits an interior.
  • Fixed rare instance where a music track would not stop playing properly.
  • Autosave message properly displays when going through a load door.
  • The fifth level of the Light Fingers perk correctly calculates the Pickpocket skill bonus.
  • Enchanting an item to improve the Sneak skill properly calculates the bonus to the player's Sneak skill.
  • Enchanting an item to improve the Lockpick skill properly calculates the bonus to the player's Lockpick skill.
  • Corpus Enchanter perk properly calculates bonuses to stats for the player’s new enchantments.

Quest Fixes

  • Fixed rare issue where a character would not arrive properly to the Thalmor Embassy during Diplomatic Immunity.
  • Rescue/Attack on Fort Neugrad will trigger properly if player travels to Fort Neugrad on foot.
  • In To Kill an Empire, Gianna will now talk to player with certain diseases.
  • Fixed rare instance of Civil War battle not starting properly if player receives a Companions quest from Farkas.
  • During Brelyna's Practice, fixed rare issue where the player could be permanently invisible.
  • Triggering combat in Largashbur no longer stops progression to The Cursed Tribe.
  • Fixed rare instance where fighting a Civil War battle during The Fallen would prevent the Jarl of Whiterun from accepting their axe in Message to Whiterun.
  • In The Horn of Jurgen Windcaller, fixed rare instance where Arngeir would not teach player the last word of Unrelenting Force.
  • In Taking Care of Business, fixed issue where Brynjolf would not give player this quest if Talen Jei was dead